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April,
2005
4/26
Update
More Zelda Details!
A few more details have been released on the upcoming Zelda game. First
off, Link starts in Taoru Village rather than Hyrule, but the village does form
a partnership with Hyrule . The livestock in Taoru are eaten by the people
in Hyrule, and the village sends its mayor every year to a meeting to strengthen
the sense of community. In one year, the mayor is unable to attend the
meeting and sends Link instead, who encounters something that starts off his
adventure!
Zelda and Ganon will both be in this game, so it won't be like Majora's Mask,
where Zelda is barely in the game, and Ganon isn't featured at all. Link
will also be able to fish in the game, but this time for actual fish, and not
just treasure as was the case in The Wind Waker. The title of the game is
a mystery, and it has been hinted that it is something mysterious, and only
something that people deep in the adventure will understand. Link will
also be able to communicate with animals, although the method of communication
and the reason are unknown right now. The exact place this game fits into
the entire Zelda timeline also has yet to be determined. Ganon's Tower
will bring you more information as it becomes available.
Source: IGN
4/22
Update
Zelda 2005 News Update!
In a spanish Nintendo magazine, some new information was given about Zelda 2005.
All the big news will be released in a couple weeks at E3, but a few tidbits of
new information were given in this magazine. First off, each character in
the game will be very realistic, and will have their own unique personality.
Each of them will react to you differently in various situations, and the
dialogue will be critical in gathering valuable information to solve puzzles.
Like all Zelda games, there will be a sense of humor in the game as well.
Link will also have a lot of duties in the game, from taking care of cattle
(another hint that animals will be a big factor in the game), to finding useful
items to fighting final bosses in dungeons. The game is also going to be
MUCH longer and more complex than Ocarina of Time, taking probably 60-70 hours
on average to finish, and the world will be 2-3 times the size of the world in
Ocarina of Time. Another interesting fact is that producer Eiji Aonuma
didn't like the fact that the water in The Wind Waker was blue rather than
transparent. In Zelda 2005, the water will be clear because they want to
be able to open the game to a new subaquatic world. Does this mean there
will be an underwater temple, such as the Water Temple in Ocarina of Time?
Hopefully more information will be given at E3. It's also possible that
maybe Zoras return in this game and their area is larger and more complex.
Link starts out at 16 years old in the game, but he grows more mature as the
game goes on. How he grows more mature is still a mystery, one that will
more than likely be revealed during E3. The controls will be similar to
Ocarina of Time. This time the L-button does the work of the Z-button in
the N64, allowing Link to target a specific enemy. Link will also jump
automatically when he reaches a ledge.
The future: Zelda DS
will be different from the console version of the game. It will be
multiplayer, making use of the WiFi features that DS has, and it will also make
excellent use of the dual screens and touch screen. Right now there are no
plans for connectivity between this game, and Zelda 2005. In addition,
Aonuma said that he plans to develop a future Zelda game that uses the same cel-shaded
style that The Wind Waker used.
Article Translated by: Shin Zeruda
Hime
4/19
Update
BROADCOM ANNOUNCES PARTNERSHIP WITH NINTENDO TO
ENABLE NEXT GENERATION WIRELESS GAMING CONSOLES
Broadcom's Unique Technology Portfolio and Highly
Integrated Features Provide a New and Exciting Gaming
Experience
IRVINE, Calif. – April 19, 2005 – Broadcom Corporation (Nasdaq: BRCM),
a global leader in wired and wireless broadband
communications semiconductors, today announced a
strategic partnership to provide wireless technology for
Nintendo's next generation gaming systems. Broadcom's
diverse portfolio of technology solutions will enable
Nintendo to add cutting-edge wireless features and
connectivity to its popular line of gaming consoles.
Nintendo's next generation console (codenamed
"Revolution") will feature an advanced wireless platform
that integrates multiple technologies to enable a new
and exciting gaming experience.
"The depth and breadth of Broadcom's wireless
expertise will enable Nintendo to deliver the industry's
most innovative gaming solutions," said Genyo Takeda,
Senior Managing Director, General Manager, Integrated
Research & Development Division for Nintendo. "By
integrating Broadcom® wireless solutions into our
next-generation systems, we can provide the high
performance gaming and connectivity capabilities that
will delight users of 'Revolution'."
Consumer electronics leaders are aggressively
including wireless technologies in new devices to
enhance user experience, expanding the applications for
wireless technologies. Broadcom is a leading supplier of
system-on-a-chip and software solutions that enable
manufacturers to eliminate wires in such popular
consumer products as notebook computers, phones,
routers, printers, audio headphones, keyboard and mouse
peripherals, cellular headsets, PDAs, and other devices.
"Broadcom is pleased to partner with technology
leader Nintendo, whose visionary commitment to the user
experience has inspired new uses for established
wireless technology," said Robert A. Rango, Group Vice
President of Broadcom's Mobile & Wireless Group. "With
the broadest portfolio of maximum performance wireless
solutions, we can provide all the connectivity pieces
and advanced features required for exciting new consumer
products."
Broadcom's wireless products lead the industry with
unique features that provide significant performance and
ease-of-use advantages. These include BroadRange™
technology which extends the range of Wi-Fi devices by
up to 50%, and SecureEasySetup™ software which
dramatically simplifies Wi-Fi setup and security.
Differentiated features like these enable an
extraordinary user experience for consumer devices, such
as the Nintendo gaming device.
"The digital home of the future will increasingly
include wireless technologies for their ease of use and
consumer convenience," said Brian O'Rourke, Senior
Analyst for In-Stat. "Integrated wireless technology
from proven vendors like Broadcom will enhance the
gaming experience for the vast majority of
next-generation gamers, whether competing against
someone in the same room or on the other side of the
world."
Broad expertise in both wireless and wired
technologies makes Broadcom a unique partner for
electronics OEMs who wish to incorporate communications
functionality into their products. With solutions that
deliver superior performance and ease of use features
that make end-products increasingly attractive to end
users, Broadcom has emerged as a key partner for a broad
range of consumer electronics manufacturers. Broadcom
products continue to gain momentum in the home, enabling
digital television, broadband Internet access and
wireless networking that remain easy to use, while
providing the best performance in the industry.
According to market share results from Forward
Concepts, Broadcom's 54g™ chipsets are the industry's
leading Wi-Fi solutions. Additionally, Broadcom is a
leader in the Bluetooth® market featuring high
performance Blutonium® chips and the industry's most
widely deployed Bluetooth software. Broadcom also offers
advanced processors for cellular handset and data card
applications supporting 3G EDGE and WCDMA networks, as
well as high performance mobile multimedia processors.
About Broadcom
Broadcom Corporation is a global leader in
wired and wireless broadband communications
semiconductors. Our products enable the convergence of
high-speed data, high definition video, voice and audio
at home, in the office and on the go. Broadcom provides
manufacturers of computing and networking equipment,
digital entertainment and broadband access products, and
mobile devices with the industry's broadest portfolio of
state-of-the-art system-on-a-chip and software
solutions. These solutions support our core mission:
Connecting everything®.
Broadcom is one of the world's largest fabless
semiconductor companies, with annual revenue of more
than $2 billion. The company is headquartered in
Irvine, Calif., with offices and research facilities in
North America, Asia and Europe. Broadcom may be
contacted at 1-949-450-8700 or at
www.broadcom.com. |
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Electric Blue Nintendo
DS
NINTENDO ANNOUNCES FIRST NEW COLOR FOR NINTENDO
DS: 'ELECTRIC BLUE'
New Color Follows Sale of Nearly 2 Million Systems in
North America
REDMOND, Wash., April 19, 2005 – Nintendo of America Inc. introduces
the first new color in the Western Hemisphere for its
popular Nintendo DS™ portable video game system.
"Electric Blue" debuts in June and will become a
permanent color in the DS palette, joining the original
silver-and-black model, named "Titanium."
"This eye-catching new color comes at an ideal time,"
says George Harrison, Nintendo of America's senior vice
president of marketing and corporate communications.
"Nearly 2 million Nintendo DS owners in North America
alone have demonstrated they want something new from a
hand-held video game system. Soon, consumers will have
two popular choices for the innovative dual-screened
Nintendo DS, which features touch-screen control, voice
recognition and wireless play."
June also will see the release of two exciting new DS
games. On June 13, Kirby™: Canvas Curse will
bring a new touch-screen twist to a popular franchise.
Players will draw rainbow paths for Kirby to roll along
as he stuns enemies and takes on their abilities. And on
June 27, the highly anticipated and highly addictive
puzzle game Meteos™ will have players launching
deadly falling meteors back into space with touch-screen
precision.
The worldwide leader and innovator in the creation of
interactive entertainment, Nintendo Co., Ltd., of Kyoto,
Japan, manufactures and markets hardware and software
for its popular home and portable video game systems.
Each year, hundreds of all-new titles for the
best-selling Game Boy® Advance SP, Nintendo DS™ and
Nintendo GameCube™ systems extend Nintendo's vast game
library and continue the tradition of delivering a rich,
diverse mix of quality video games for players of all
ages. Since the release of its first home video game
system in 1983, Nintendo has sold more than 1.9 billion
video games and more than 336 million hardware units
globally, creating enduring industry icons such as
Mario™ and Donkey Kong® and launching popular culture
franchise phenomena such as Metroid®, Zelda™ and
Pokémon®. A wholly owned subsidiary, Nintendo of America
Inc., based in Redmond, Wash., serves as headquarters
for Nintendo's operations in the Western Hemisphere.
For more information about Nintendo, visit the
company's Web site at
www.nintendo.com. |
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4/5
Update
Nintendo Revolution Details!
At a local Gamestop today the guy who works
there was telling me about Nintendo Revolution. The big revolution is in
the controller. Remember how they said that Nintendo DS would provide a
big hint at the new direction that Nintendo Revolution is taking? Well, it
turns out that was dead accurate. The big revolution is that the
controller will feature a touch pad that developers can program in many
different ways to suit their specific game. For example, in a baseball
game, the screen could be used to precisely swing that bat, controlling both bat
speed and angle, so that you can control not only how hard you hit the ball, but
also whether you hit a pop fly (useful in sacrifice fly situations), ground
ball, or line drive. What does this mean for Zelda? Well, it could
mean several things. The touch pad could be used to control Link's sword
movements with unheard of accuracy, possibly leading to more interesting and
challenging battles than ever before. In addition to the controller
information, he told me that Nintendo is trying to have Revolution available
this year to compete with Microsoft, who plans to have the successor to XBox
out sometime later this year as well. It is not 100% confirmed that
Revolution will for a fact be out this year though, that is just the current
plan, which as we all know could always change. Ganon's Tower will
keep you updated on this and any other Nintendo Revolution information as it
becomes available.
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