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Nintendo
Gamecube With new lines of gaming platforms practically streaming from producers like Sony, Sega and even Microsoft, will traditional gaming producer Nintendo have a chance with its new system, Gamecube? I was treated to a sneak peak at Nintendo's 6" by 6" pride and joy, the Gamecube. The Gamecube runs at a speedy 405 MHz using IBM's "Gekko" micro processing unit, 110 MHz more than the PS2 (ouch), but 328 MHz less than Microsoft's Xbox. It boasts a total of 43MB of memory, and runs 8 cm "optical disks" as games. It can be equipped with a wireless controller, stretching up to 10 meters away, and allows for modem and broadband adapters. All these features must come at a hefty price, one might
infer. Nintendo spokesperson Peter
Main hinted at the cost with this quote, "I
will say it will be something like that of the Nintendo 64, which came in at
$199." That would be a hundred
less then Sony's PS2, which could draw consumers toward the Gamecube.
However, Nintendo has not given an official price tag. The Gamecube's
sporty design and long list of features makes it an attractive item for any
gamer, but what about the games? Nintendo
has released a few screenshots, and though none are guaranteed to debut, we can
safely assume that any sane game developer will make another Zelda game for
Gamecube:
Gannon
never looked so good!
Smooth…smooth…
My,
my, what a big sword you have!
Good
vs. Evil once again. Though these are
pre-rendered cinematics, they're spotless.
You can see the billowing of Gannon's cape, and the reflection off of
Link's sword. Nintendo's claim to
fame is it's ability to balance game control with graphics, and loyal Nintendo
fans hope that the Gamecube keeps this tradition going. You can download the
movie by clicking here. |












