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E3 Expo 2006

Wii™ CONSOLE DETAILS
Launch Date and MSRP: Q4 2006 ($TBA)
Controls: Intuitive control for anyone using the physical motion of the
main Wii Remote, which resembles a television remote control. Up to four Wii
Remotes can be connected at once using wireless Bluetooth technology. The
wireless signal can be detected within 10 meters of the console. Both the Wii
Remote and Nunchuk controllers include a three-axis motion sensor. The Wii
Remote also includes a speaker, rumble feature and expansion port, and can be
used as a pointer within 5 meters of the screen. The Wii Remote has a power
switch, plus pad, A, B, Minus, Home, 1 and 2 buttons. The Nunchuk controller
includes an analog control stick and C and Z buttons.
The Look: Wii features a compact design that will make it a natural
addition to any television setup. It can be displayed either vertically or
horizontally.
Color: TBA
Media: A single self-loading media bay will play single- or
double-layered 12-centimeter optical discs for Wii, as well as 8-centimeter
Nintendo GameCube™ discs.
Communication: Wii can communicate with the Internet even when the power
is turned off. This “WiiConnect24” service delivers a new surprise or game
update, even if users do not play with Wii. Users can connect wirelessly using
IEEE802.11b/g, or with a USB 2.0 LAN adaptor. Wii also can communicate
wirelessly with Nintendo DS™.
Virtual Console: Wii will have downloadable access to 20 years of
fan-favorite titles originally released for NintendoŽ 64, the Super Nintendo
Entertainment SystemŽ (SNES) and even – more –
the Nintendo Entertainment SystemŽ (NES). The Virtual Console also will feature
a “best of” selection from Sega Genesis titles and games from the TurboGrafx
console (a system jointly developed by NEC and Hudson). It also will be home to
new games conceived by indie developers whose creativity is larger than their
budgets.
The Specs: Wii has 512 megabytes of internal flash memory, two USB 2.0
ports and built-in Wi-Fi capability. A bay for an SD memory card will let
players expand the internal flash memory. Design was optimized with
state-of-the-art processing technologies that minimize power consumption, keep
the console compact and enable the “sleepless” WiiConnect24 mode.
CPU: PowerPC CPU (code-named “Broadway”)
Made with a 90 nm SOI CMOS process, jointly developed with and manufactured by
IBM.
Graphics Processing Unit: Being developed with ATI
Other Features: Four ports for classic Nintendo GameCube controllers. Two
slots for Nintendo GameCube Memory Cards. An AV Multi-output port for component,
composite or S-video.











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