Ganon's Tower

             

The Wind Waker Sequel is a Must!

 
By Vinternet
 
After reading Lord Mike Antosch's editorial against the Wind Waker's upcoming sequel, I felt compelled to counter it with my own thoughts. Please understand this isn't only meant to argue or debate with his views or those who share them. I'm merely trying to get my thought out there, and that was my inspiration.
 
The main reason why I think the Wind Waker sequel will be both excellent and critical is the same reason why those opposed to it use. The Wind Waker, while a very good game with a lot of good points, was just not enough to match the standards Ocarina of Time set, especially in times when Nintendo's reputation as a popular gaming company is slipping. But, this only means that Wind Waker wasn't a perfect game. That DOES NOT mean that its sequel will go the same way.
 
The only main traits we can say the sequel will share with Wind Waker are its graphics and game engines. Similar to the transition between Ocarina of Time and Majora's Mask, the gameplay, characters, story, and overall look and feel of the game can (and most likely will) feel very different from its predecessor. Naturally they are going to reuse the same basic engines for the game, because this greatly reduces production times and allows the developers to expand and improve the ideas in the original game instead of starting from scratch unecessarily.
 
The difference in this case is that, while Majora's Mask was fun, it also couldn't compare to Ocarina of Time. However, in this case, there is plenty of room for improvement, as well as a lot of need for it. Nintendo desperately needs to save themselves from the trap they've fallen into. I know as well as the most Zelda fans that Nintendo isn't the kiddy company others make it out to be, but the idea to transform one of their more serious and 'cool' franchises into a cartoon world, instead of some of the already cartoony Mario, Kirby, or Earthbound series. That's why the next game has to be as good and fun as possible in every way. It has to be able to prove what Wind Waker tried to prove - that the graphics are a good thing and can be used to the game's advantage, by adding to the expressions of the characters and therefore making them deeper. Unfortunately, despite promises, there wasn't any more expression or 'deepness' to the plot in Wind Waker than there was in Ocarina of Time or Majora's Mask.
 
So, my final point is that the Wind Waker's sequel is only a good thing. It's Nintendo's chance to make up for the Wind Waker. They're not going to repeat mistakes, and they will listen to gamers' opinions. That means that while the graphics will stay, but 'powered up' as the recent interveiw with the Zelda creators suggests, but this time it'll be used to its full potential, really bringing out the character in the game and deepening the story. The gameplay will be more challenging, and logic tells us it won't involve so much sea travel (or possibly, any at all). It'll have a much different overall feel and presentation, far contrasting Wind Waker's pointless, happy-go-lucky attitude which only improved in some parts, and hopefully will have the same epic feel and overall fun factor as Ocarina of Time.
 
So don't judge before you play the game (or in this case, hear anything about it besides that it's going to exist). Just like Majora's Mask was much different from Ocarina of Time, Wind Waker's sequel can and probably will be very new and different from the Wind Waker, and in this case, that'll be a good thing. I trust Nintendo to learn and fix things, and I see nothing but improvements for the series in the coming few years, especially with the good signs displayed by Link's appearance in Soul Calibur II.