Ganon's Tower

January, 2004

 

1/28 Update

Four Swords Details!

    We have some new information about the upcoming Four Swords release for Gamecube.  First off is the release date.  In the U.S. the game will be released on May 11.  The Japanese version comes out on March 18 and will include a free GBA to GCN cable, so it is very possible the U.S. version will have a similar promotion. 

    Thankfully it will be possible to play some modes of the game alone, so you don't have to wait for friends to come over just to play the latest Zelda title.  The Hyrule Adventures mode and Navi's Trackers modes will be single player.  With Hyrule Adventures there is no need for a GBA as long as there's only one person playing.  The portions of the game that would have appeared on the GBA screen will just be overlaid on the TV screen.  Although it's not certain yet, it appears that although Navi's Trackers can be played alone a GBA will still be needed because all of the gameplay takes place on it instead of the Gamecube.  For those of you who don't know how connectivity is used in this game, you are in luck.  We have all the details here.  In Hyrule Adventure whenever Link enters certain doorways or dungeons it leads to a secret passageway that is only viewable on the GBA screen.  This way your character can be going through a dungeon and your friends might still be in a battle on the TV screen.  The GBA also keeps track of your rupee totals so that your friends don't know how many they need to beat you. 

    In Shadow Battle Mode, which will be similar to Bomberman, but with Zelda characters and weapons the GBA is more important.  As soon as your character disappears into the GBA screen your opponents have no idea what is going on.  They can't tell what weapon you are going after (even though this is based on Bomberman, Link does use weapons other than bombs as well) or where you will appear next, which means you can use it to your advantage and pop up with a powerful weapon at an inopportune time for them. 

    Navi's Trackers is similar to Tetra's Trackers which was announced at E3 last year.  Presumably Tetra's Trackers was cancelled in favor of this.  Basically up to four players connect their GBA's to the Gamecube and are asked to participate in a stamp rally, in which they find stamps as quickly as possible.  Most of the action takes place on the GBA screen, so connectivity is essential in this game.

    Hyrule Adventures is basically the same Four Swords game that was included with the Link to the Past remake in 2002.  The graphics have been updated to look like a high resolution version of A Link to the Past, but the designers have added some particle effects and lighting effects that improve the graphics even more.  There can be hundreds of enemies on the screen at the same time, along with excellent lighting and swirling smoke.  Locations in the game include Mount Doom, The Lost Woods, the Dark World, and other locations from the Zelda series that haven't been specified at this time.

    Ganon's Tower will continue to cover Four Swords and will bring you the latest information as it becomes available.

Source: IGN

1/23 Update

Did You Know?

DID YOU KNOW?

NPD Data Reveals Nintendo #1 in Several Categories

January 22, 2004 -- If awards were handed out today for the stars of the video game industry in 2003, Nintendo would walk home with an armful more than any other company. According to independent retail sales data just released by NPD Funworld, Nintendo was named No. 1 in the following categories by the nation's game players:
  • No. 1 Selling System: Game Boy® Advance, with 8.1 million sold in 2003
     
  • No. 1 Fastest-Growing System: Nintendo GameCube™, with a 40 percent unit sales increase over 2002 (compared to a 25 percent decline for Sony's PlayStation 2, and flat sales for Microsoft's Xbox)
     
  • No. 1 Fastest-Growing Game Seller: Nintendo GameCube, with a 77 percent unit sales increase over 2002
     
  • No. 1 Hit Maker: Four of the year's top seven sellers played only on Nintendo (Pokémon® Ruby and Pokémon® Sapphire for Game Boy Advance; The Legend of Zelda®: The Wind Waker™ and Mario Kart®: Double Dash!!™ for Nintendo GameCube)
     
  • No. 1 Sales Growth: Corporate retail revenues increased 16 percent over 2002
     
  • No. 1 Landmark: Game Boy Advance just sold its 20 millionth system in America!

 

1/21 Update

Nintendo Announces New Handheld System!

   NINTENDO ANNOUNCES DUAL-SCREENED PORTABLE GAME SYSTEM

"Mystery" Product to Launch Later This Year

REDMOND, Wash., Jan 20, 2004 – An unprecedented approach to video game play —holding two separate game screens in the palm of your hand — hits the scene later this year when Nintendo introduces a new portable game system, code-named Nintendo DS.

From information made available today, players can look forward to being able to manage their game progress from two different perspectives, enhancing both the speed and strategy of the challenge. For example in a soccer game, users can view the whole game on one screen while simultaneously focusing on an individual soccer player's tackle or goal on the other screen.

Players will no longer be forced to interrupt game play to shift perspective, such as moving from a wide shot to a close up, or alternating between a character's ongoing battle and a map of the environment. Nintendo DS makes it possible to perform the tasks in real time by simply glancing from one screen to the other.

Today's announcement is but a glimpse of the additional features and benefits that will be shown in full at the Electronic Entertainment Expo (E3) in Los Angeles in May. Once fully revealed, players will see innovative advances in game interaction.

"We have developed Nintendo DS based upon a completely different concept from existing game devices in order to provide players with a unique entertainment experience for the 21st century," explains Satoru Iwata, Nintendo president.

Nintendo DS features two separate 3-inch TFT LCD display panels, separate processors, and semiconductor memory of up to 1 Gigabit. It's scheduled to launch worldwide before the end of 2004.

In addition to Nintendo-developed software, the company is in discussions with third-party game developers around the world.

Nintendo DS will be marketed separately from the company's existing Nintendo Game Boy® Advance portable system and Nintendo GameCube™ home console.

 Source: Nintendo Media Page