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Zelda: The Minish Cap
Sword
- Link's basic attack weapon. We know the spin attack, and the long range
beam return in The Minish Cap.
Shield - Link's basic form of defense.
Roc's Cape - Allows Link to jump and glide a short distance, good for
crossing small pits.
Pegasus Boots - Allows Link to run really fast, and dash into things,
sometimes knocking other items loose.
Ocarina of Wind - Link can play this to warp around the overworld,
similar to the use of the flute in A Link to the Past.
Mole Mitts - Allows Link to dig in the ground as well as through certain
obstacles.
Gust
Jar - Link uses this to pull items towards him, destroy spiderwebs that are
blocking jars, and defeat some enemies that are already weakened.
Flame Lantern - Not revealed yet, but more than likely it functions similar
to the Lantern in A Link to the Past, lighting nearby torches.
Cane
- Unkown at this time, possibly a Cane of Somaria or Cane of Byrnia remake?
Bottle - Allows Link to store health and magic restoring potions, or faries,
which can restore his health or revive him if he dies.
Boomerang - Stuns enemies and can be used to retrieve items out of Link's
reach.
Bombs
- Powerful explosive that can destroy some walls, and deal massive damage to
most enemies.
Bow
and Arrow - Basic weapon used to attack enemies.
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