Ganon's Tower

October, 2004

 

10/25 Update

Nintendo DS Media Blitz

NINTENDO LAUNCHES MASSIVE MEDIA BLITZ FOR DEBUT OF NINTENDO DS

'Touching is Good' Campaign Features Provocative Spots

 

REDMOND, Wash., Oct. 25, 2004 - Do not adjust your TV sets. The sultry voice you hear

 
emanating amid the static heralds Nintendo's massive, multimillion-dollar "Touching is good" campaign to spread the word about the innovative, touch- and dual-screened Nintendo DS™. The new hand-held video game and communications system launches Nov. 21, and will be backed by the largest launch program ever for a Nintendo product.

Since childhood, we've been told "please do not touch" - don't touch that lamp, stop touching your food and don't touch anything in this store. Nintendo DS changes those rules. The "Touching is good" multimedia campaign creatively touts the unique features of the dual-screened Nintendo DS, which include a touch screen, a built-in chat function, wireless communication and voice recognition.

Intriguing pre-launch television ads begin airing on Oct. 25. The series of three ads presents a static-filled screen with a female voice-over that encourages viewers to interact with two blue boxes that appear on the screen. The sultry requests for interaction coincide with the special features of Nintendo DS.

To support this pre-launch effort, Nintendo has aligned itself with powerful media partners that target a hip, male demographic. MTV produced a custom ad for Nintendo DS featuring the stars of Wildboyz using Nintendo DS to play a wireless multiplayer game while engaging in one of their exciting trademark adventures. Nintendo will offer a video with behind-the-scenes footage of the making of this commercial on Nintendo.com. In addition, custom advertorials will run exclusively in Dennis Publishing's Maxim, Blender and Stuff magazines, instructing readers "How to Score." The ads relate to readers and viewers of these popular media brands by speaking their language.

During the launch phase for Nintendo DS, three new television ads will showcase the unit's unique features. This engaging and surreal campaign will demonstrate the appeal of Nintendo DS to a wide range of ages and demographics. Consumers will not be identified simply by age, but rather by the kinds of lifestyles they lead. Nintendo will market Nintendo DS to the full spectrum of hipsters, budding enthusiasts and hard-core gamers.

In December, Nintendo will run ads on more than 5,000 movie screens across the country. Print ads in gaming magazines will support the launch, along with a full range of Internet and broadband efforts. There will be unique program integration with major TV networks. In addition, Nintendo DS is being featured on the Nintendo Fusion Tour, a multi-city tour that presents the best in music and video games.

"The campaign for Nintendo DS marks a different, bolder approach for Nintendo," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "We think such a radically different and creative device like Nintendo DS deserves the backing of an equally innovative and provocative marketing campaign."

Nintendo's media agency of record, Starcom U.S.A., and its specialist division, Starcom Entertainment, negotiated media placement and branded integration with MTV and Dennis Publishing. Nintendo of America's advertising agency, Leo Burnett USA, created the pre-launch and launch television ads.

Nintendo DS will sell at an MSRP of $149.99. In addition to the built-in PictoChat chat function, Nintendo DS will come bundled with a playable demo of Metroid Prime® Hunters: First Hunt, the latest installment in an extremely popular first-person shooter franchise.

Before the end of the year, Nintendo DS users will be able to enjoy games of all kinds, from Super Mario® 64 DS from Nintendo, Madden NFL 2005, Tiger Woods PGA TOUR® 2005 and The Urbz™: Sims in the City™ from EA, and Spider-Man 2™ from Activision. Other third-party titles available during the launch window include Ping Pals from THQ, Feel the Magic™: XY/XX from SEGA, Rayman® DS and Asphalt Urban GT™ from Ubisoft and Ridge Racer® DS and Mr. DRILLER®: Drill Spirits™ from Namco. More than 120 games remain in development for Nintendo DS around the world.

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy® Advance, Nintendo DS™ and Nintendo GameCube™ systems extend Nintendo's vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.9 billion video games and more than 170 million hardware units globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.

For more information about Nintendo, visit the company's Web site at www.nintendo.com.

10/14 Update

Zelda: Four Swords DS Release Information!

    At the Gamer's Summit in Seattle, Reggie Fils-Aime, Nintendo's Executive Vice President of Sales and Marketing mentioned that not only is Zelda DS in development, but it will be out early next year.  A specific release date has not been given, but barring delay the game will probably be out by June.  Ganon's Tower will bring you more information on Four Swords DS as it becomes available!

10/13 Update

Nintendo Software for Nintendo DS

 

Available at Launch:

Super Mario® 64 DS

Super Mario® 64, the genre-defining Nintendo® 64 classic, arrives on the Nintendo DS with all-new features that take full advantage of the new portable system’s dual screens, touch screen and wireless multiplayer capability. New characters, stages and puzzles await. In addition to Mario, players will be able to play as Yoshi®, Luigi and even Wario, each of whom has different abilities integral to collecting every last one of the 150 Power Stars hidden in the castle and grounds. Play through Adventure mode, try your hand at tons of new touch-sensitive mini-games or battle up to three friends in Wireless Versus mode, which you can play with only one DS Game Card.

Metroid® Prime Hunters: First Hunt

Experience the ferocious first-person action of the Metroid Prime universe on the Nintendo DS in the playable demo, Metroid Prime Hunters: First Hunt. Hone your skills against a slew of enemies in single-player training modes like Regulator, Survival and Morph Ball, then put them to the test when you compete in Death Match arenas with your friends over a wireless connection. Multiple control schemes take full advantage of the touch screen, giving all gamers an ideal way to play.

 PictoChat

Keep in constant contact with your friends with PictoChat – a wireless chat program that’s built into the Nintendo DS. With PictoChat, up to 16 people per chat room can link over a wireless connection and chat and swap drawings all they want. Simply hand-write words or draw pictures on the Nintendo DS touch screen, and then send them to your friends. You can even copy someone else’s message, edit it, add to it and send it back. Draw, doodle, share ideas or do anything else you can think of – dreaming up new ways to use PictoChat is half the fun. Anyone with a Nintendo DS can play with PictoChat – no Game Card is required.

Software in Development:

Advance Wars® DS (temporary title)

Armchair strategists rejoice – Advance Wars is coming to the Nintendo DS. The latest game in the vaunted military tactics series features a new battle system that takes full advantage of the system’s two screens. New missions will have you commanding air forces in the sky on the top screen and ground forces below on the touch screen. Not only that, but you can take the fight to the enemy in all-new Survival and Combat game modes. In addition to leading your army to victory with a slew of original COs, you can also clash with your friends over a wireless connection.

Another (temporary title)

Uncover clues to a family’s painful mystery in Another, the first true adventure game on the Nintendo DS. Featuring a riveting plot and unique puzzles that must be solved using the touch screen and microphone, Another breaks new ground in adventure gaming. Players can expect to encounter detailed environments populated with gritty characters. During play, one screen displays conversations while the other screen displays character actions.

Jam With The Band (temporary title)

Jam With the Band gives you the chance to rock out on your Nintendo DS. To make sweet music, all you have to do is grab the stylus, choose your favorite instrument and a song and cue the scrolling dots on the touch screen with perfect timing. If your solo career isn’t flying, you can always join a band. An unlimited number of people can link up and form a massive jam session, as long as all players are in wireless range and have their own Game Cards. Plus, up to eight people can jam together over a wireless connection with just one Game Card. If you aren’t in the mood to play one of the included songs, you can create original compositions just by humming into the microphone.

One-Line Puzzle (temporary title)

One-Line Puzzle is an elegantly simple and stylish puzzle game designed to be played entirely with the Nintendo DS touch screen and a stylus. To play, you’ve got to use the stylus to draw a stroke, flipping black and white tiles to change and match their color. Three game modes and scores of puzzles will put your puzzle-solving abilities and stylus skills to the test. You can even challenge a friend to a duel over a wireless connection!

Puppy Times (temporary title)

Puppies are invading the Nintendo DS. In Puppy Times, you can raise up to three adorable puppies and play with them to your heart’s content. You can also teach your pups new tricks – just speak into the built-in microphone and they’ll respond to the voice commands you’ve taught them. Not only that, but you can even play Puppy Times over a wireless connection!  

WarioWare, Inc. DS (temporary title)

Wario makes his mad debut on the Nintendo DS with 180 all-new, factory-fresh microgames! WarioWare, Inc. DS features all of the frantic five-second microgame action of the previous games, but with a touching new twist. You can play every microgame with the Nintendo DS touch screen, making it the perfect game for the system’s unique touch-screen technology. Not only that, but you can even play some microgames with the Nintendo DS built-in microphone.

Yoshi’s Touch & Go (temporary title)

Yoshi and Baby Mario are about to embark on another wild adventure – this time on the Nintendo DS. Using the Nintendo DS system’s two screens and touch screen capability, you’ll have to help Yoshi guard Baby Mario and guide him to safety. On vertical-action levels, players must use the stylus to draw clouds on the touch screen to protect Baby Mario from enemies and lead him to Yoshi. On horizontal side-scrolling levels, players must use the stylus to look out for Yoshi as he gallops across the countryside. On top of all that, Yoshi’s Touch & Go also features two-player wireless play.

 

10/12 Update

Minish Cap Information!

    IGN has provided us with some Minish Cap information from Nintendo's Gamer's Summit in Seattle.  First off, Zelda: The Minish Cap is a prequel of some sort, although we don't know what game it is a prequel to yet.  Based on some storyline tidbits, it's possible the game might be a prequel to Four Swords Adventures, but this has not been confirmed yet.  We know that Link starts the game out without his green cap, and a big part of the beginning of the game is finding the cap.  When Link finds it, the cap is being attacked by Octoroks and Link must battle them in order to get his cap.  This cap turns out to be the Minish Cap, named Elzo, and the cap can talk to Link much like Navi did in Ocarina of Time.  It also has the ability to shrink Link down to a very small size. 

    The evil sorcerer Vaati has put a curse on Princess Zelda (remind anybody of Adventure of Link?), and along with Elzo, Link must find the Minish people, who have the ability to lift the curse.  The Minish people are extremely small, so Link must use the cap to shrink down to their size and continue with his quest.  While shrunk down, things that were harmless in previous Zelda games, such as lakes, or bugs are now deadly to the shrunken down Link. 

    One of the new items in the game is called the Gust Jar, which has the ability to create gusts of wind to remove spider webs from doors, shooting at enemies, inhaling items, or enemies that have been damaged.  In addition to the Gust Jar, another new item is the Mole Mitts, which allow link to dig through terrain and certain obsticles.

    Similar to finding the Golden Skulltulas in Ocarina of time, The Minish Cap has a side quest of finding the Kinstones.  You find these at various locations in the world, and a character in the game will having a matching Kinstone, and when combined, they will cause changes in the world.  Ganon's Tower will continue to bring you all the latest Minish Cap information as it becomes available!

Source: IGN

10/7 Update

Nintendo DS Launch Information!

MARIO, MADDEN NFL, THE URBZ AND MORE READY FOR NINTENDO DS LAUNCH

DS Changes the Rules: Players Control Games with Touch or Voice, Monitor Two-Screen Action, Compete Wirelessly with Others

 

REDMOND, Wash., Oct. 7, 2004 - Imagine using the touch screen of Nintendo DS™ to call a secret audible at the line of scrimmagewhen your wireless opponent threatens a blitz. Is your Sim feeling blue? Redesign her apartment or create a pet with the touch of the screen. Can't find that last star? Use the second screen to track down your nemesis in the vast worlds of Super Mario® 64 DS.

From Mario™ to Madden and The Urbz™, familiar characters and dynamic franchises will dominate the launch season for Nintendo DS, while allowing fans to play their favorites in entirely new ways. In the first 30 days of system availability, thanks to unprecedented support from third-party publishers, players can enjoy 10 to 12 DS games covering all genres. By the end of the first quarter of 2005, the Nintendo DS library will grow to 20 to 25 games.

Nintendo DS will launch in the United States on Nov. 21 at an MSRP of $149.99.

"DS provides the road map to the future of video games," says Reggie Fils-Aime, Nintendo of America's executive vice president of sales & marketing. "The overwhelming support of strong third-party titles, combined with Nintendo's flagship franchise, makes this the strongest software support for any Nintendo system in more than a decade."

As part of an incredibly strong launch offering, players will receive a free playable demo of Nintendo's upcoming Metroid Prime Hunters game, titled Metroid Prime® Hunters: First Hunt. Each system also offers a built-in PictoChat™ feature, which lets users type text or draw pictures and transmit them wirelessly to up to 15 other Nintendo DS users nearby.

In all, more than 120 games are currently in development for Nintendo DS around the world. Titles available in the launch window include Super Mario 64 DS from Nintendo, Madden NFL 2005, Tiger Woods PGA TOUR® Golf and The Urbz™: Sims in the City™ from EA, and a major title from Activision. Other third-party titles available during the launch period include Ping Pals from THQ, Feel the Magic: XY/XX from SEGA, Rayman DS and Asphalt Urban GT from Ubisoft and Ridge Racer DS and Mr. DRILLER: Drill Spirits from Namco.

Players can expect Nintendo-published games to retail for as low as $29.99.

In the coming months, publishers will release a wide range of novel software. Nintendo's list of DS-specific first-party franchises includes a multiplayer Mario Kart, as well as Metroid Prime Hunters, WarioWare, Inc.™ DS, Animal Crossing, Yoshi's Touch & Go, Advance Wars® DS and a new Super Mario Bros., among others.

Third-party publishers will add GoldenEye: Rogue Agent™ and Need for Speed™ Underground from EA, Viewtiful Joe from Capcom, Bomberman from Hudson Soft, Frogger from Konami, a Final Fantasy: Crystal Chronicles title from Square Enix, and many more.

The dual-screened Nintendo DS is a portable video game and communication system that opens up new possibilities for both software developers and game players. Each dual-screened unit, which features a sharp, angular, silver-and-black design, has a built-in stylus for use on the touch screen, a built-in microphone for voice recognition and wireless capabilities via both local area network and Wi-Fi connections. Nintendo DS represents a third, distinct hardware line for Nintendo, along with Nintendo GameCube™ and Game Boy® Advance SP.

Each title takes advantage of the unique Nintendo DS features. For example, in Madden NFL 2005, one screen will show all 22 players on the field, while the other will display the key action. Players also will be able to compete head-to-head wirelessly. In Super Mario 64 DS, players choose one of four characters as they experience the groundbreaking Mario game in completely news ways exclusive to Nintendo DS, such as head-to-head wireless battling, new touch-sensitive mini-games and innovative control options. In Metroid Prime Hunters: First Hunt, up to four players can compete wirelessly. Multiple control schemes take full advantage of the touch screen, giving all gamers an ideal way to play.

In addition to these upcoming titles, Nintendo DS already features compatibility with more than 550 games. Its second game port allows users to play single-player modes of games made for Game Boy Advance SP.

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy® Advance, Nintendo DS™ and Nintendo GameCube™ systems extend Nintendo's vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.9 billion video games and more than 170 million hardware units globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.

For more information about Nintendo, visit the company's Web site at www.nintendo.com.

Walk of Game!

    A walk of Game, similar to Hollywood's Walk of Fame is being started up! 

Walk of Game is the first-of-its-kind landmark honoring the icons and pioneers of the videogame industry.

Every year, gamers worldwide will select six inductees to receive a permanent star on the Walk of Game.

From October 1 (12:00 am PT) - October 31 (11:59 pm PT) 2004, www.WalkOfGame.com will accept votes in the categories of "Game/Character*" and "Lifetime Achievement". The top four Games/Characters* and the top two lifetime achievers will be inducted into Walk Of Game and have a 24"x 24", customized, brushed-steel star installed on the floors of Metreon. Registered visitors to www.WalkOfGame.com will be able to vote once every 24 hours through October 31 (11:59 pm PT).

The list of 2004 nominees was compiled from a survey of industry members, and technology, entertainment, and gaming media. SCA Interactive, a leader in online promotions, powers the Walk of Game voting interface. All votes will be validated by SCA Interactive and results will be announced in November 2004, with groundbreaking on the landmark in 2005.

The physical Walk of Game landmark honoring inductees is located inside Metreon, a 350,000 square-foot entertainment complex located at Fourth and Mission Streets in the heart of downtown San Francisco. Check www.WalkofGame.com regularly to VOTE, check nominee ranking, and keep informed about upcoming inductee events!

We welcome you to visit Walk of Game in 2005!

*If a game and a character from that game both finish in the top four, the publisher will decide which receives a star. The game/character not selected by the publisher will remain eligible for future nominations, and the fifth place finisher will receive the star.
 

 

10/6 Update

Nintendo DS Wireless LAN Information!

RF MICRO DEVICES ANNOUNCES PRODUCTION SHIPMENTS OF WIRELESS LAN TRANSCEIVER FOR HANDHELD NINTENDO DS GAME SYSTEM

 

Greensboro, NC - October 6, 2004 - RF Micro Devices, Inc. (Nasdaq: RFMD), a leading provider of proprietary radio frequency integrated circuits (RFICs) for wireless communications applications, today announced the Company has begun production shipments of its 802.11 wireless local area network (WLAN) transceiver for use in the new Nintendo DS™.  Nintendo is a leading provider of hardware systems and interactive video games for both the home entertainment and handheld gaming environments.

By enabling wireless connectivity in the Nintendo DS, RFMD's WLAN transceiver provides a wireless link to other Nintendo DS units within range.  Additionally, with its chat software and wireless capabilities, Nintendo DS gamers are able to transmit text messages, handwriting and even drawings to one another. 

The Nintendo DS features dual screens providing two perspectives on the action at once.  Its touch-screen input enables users to easily access items, move characters or navigate menus.  The Nintendo DS also contains a microphone, which could enable players to control the system using voice commands. 

"RFMD's energy-efficient wireless device enables Nintendo to include wireless technology in the Nintendo DS handheld at a low cost," said Satoru Okada, general manager, research and engineering at Nintendo Co., Ltd.  "The embedded wireless functionality will enable developers to create rich game designs which were not considered possible in the past, further expanding the fascinating world of Nintendo DS."

Kris Rausch, product line director of wireless LAN products at RF Micro Devices, said, "We are extremely excited to be working with Nintendo, the world's leading name in the gaming industry.  Additionally, we are pleased to build upon the success of our WLAN transceiver products, which offer distinct advantages in bill of materials (BOM) cost, size, performance and power consumption.  These competitive advantages are driving incremental customer traction as an increasing number of electronic devices are being designed to capitalize on consumer demand for wireless connectivity."

Frank Morese, corporate vice president of the wireless connectivity business unit at RF Micro Devices, said, "We are very pleased to add Nintendo to our blue-chip customer base, which features many of the world's leading manufacturers of high-volume consumer electronic devices.  As one of the world's leading video game manufacturers, Nintendo provides RFMD a valuable growth opportunity as we expand into the explosive video gaming market." 

RFMD is a trusted supplier of high-volume, low-cost wireless components to leading manufacturers in multiple high-volume markets, including wireless networking, Bluetooth® technology and cellular handsets.  The cellular handset market is the world's highest-volume consumer electronics market, with estimated handset shipments in 2003 of 510 million units.  The video gaming market had estimated shipments in 2003 of 56 million units and is expected to grow to 80 million units by 2007.

About Nintendo
The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy® Advance, Nintendo DS™ and Nintendo GameCube™ systems extend Nintendo's vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.9 billion video games and more than 170 million hardware units globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.  For more information about Nintendo, visit the company's Web site at www.nintendo.com.
 
About RF Micro Devices
RF Micro Devices, Inc., an ISO 9001- and ISO 14001-certified manufacturer, designs, develops, manufactures and markets proprietary radio frequency integrated circuits (RFICs) for wireless communications products and applications. The Company is a leading supplier of power amplifiers, one of the most critical radio frequency (RF) components in cellular phones.  The Company is also the leading manufacturer of GaAs HBT, which offers distinct advantages over other technologies for the manufacture of current- and next-generation power amplifiers.  The Company's products are included primarily in cellular phones, base stations, wireless local area networks (WLANs), cable television modems and global positioning systems (GPS).  The Company derives revenue from the sale of standard and custom-designed products.  The Company offers a broad array of products including amplifiers, mixers, modulators/demodulators and single-chip transmitters, Bluetooth® products and receivers and transceivers that represent a substantial majority of the RFICs required in wireless subscriber equipment.  The Company's goal is to be the premier supplier of low-cost, high-performance integrated circuits and solutions for applications that enable wireless connectivity.  RF Micro Devices, Inc., is traded on the Nasdaq National Market under the symbol RFMD. For more information about RFMD, please visit www.rfmd.com.

This press release contains forward-looking statements that relate to RF Micro Devices' plans, objectives, estimates and goals. Words such as "expects," "anticipates," "intends," "plans," "projects," "believes" and "estimates," and variations of these words and similar expressions, identify these forward-looking statements. RF Micro Devices' business is subject to numerous risks and uncertainties, including variability in quarterly operating results, the rate of growth and development of wireless markets, risks associated with the operation of wafer fabrication, molecular beam epitaxy and other foreign and domestic manufacturing facilities, our ability to attract and retain skilled personnel and develop leaders, variability in production yields, our ability to reduce costs and improve gross margins by implementing innovative technologies, our ability to bring new products to market, our ability to increase production capacity quickly in response to increases in demand for our products, dependence on a limited number of customers and dependence on third parties. These and other risks and uncertainties, which are described in more detail in RF Micro Devices' most recent Annual Report on Form 10-K filed with the Securities and Exchange Commission, could cause actual results and developments to be materially different from those expressed or implied by any of these forward-looking statements.
 

 

10/4 Update

Minish Cap Box Art!

    We have the European and Japanese box art for Zelda: The Minish Cap!  The North American box art hasn't been released yet, but when it is available, we will post it.

European Minish Cap Box

Japanese Minish Cap Box