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Link's Awakening DX Review
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Game Info |
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Link's Awakening is the first Game Boy Zelda
game. System: Game Boy, Game Boy Color (DX)
Release: 1993 1998 (DX)
Copies Sold:
4.0 Million

Link's Awakening DX has a secret color dungeon
added which takes advantage of Game Boy Color's capabilities.
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Link's Awakening was the first
Zelda game to be released on Game Boy, and has been the most popular
handheld game ever since. Five years later, Link's Awakening was
re-released for Game Boy Color, getting a graphical update and some new
features. Because the games are almost identical and because Link's
Awakening DX is the newer of the games, for the purpose of this review we
will be discussing Link's Awakening DX.
Link's Awakening DX gives us a
nice break from the typical Zelda storyline. It is currently the
only Zelda game that does not take place in Hyrule, and in fact, Princess
Zelda is not even in the game. Link is shipwrecked on the mysterious
Koholint Island and must gather eight instruments so that he can awaken
the Wind Fish and leave the island.
Link's Awakening DX also contains
some innovative features not present in any of the other Zelda
games. One of these features is the ability to assign any weapon to
any button. Link no longer has to carry his sword all the time and
unique puzzles are in the game that require you to use two items in
combination with each other. A hidden dungeon was also added to the
game. After defeating the dungeon, Link gets a choice between
doubling his defensive power or doubling his offensive power.
Another feature new to Link's Awakening DX is that when you get to certain
parts of the game, a mouse will take Link's picture and save it to an
album that can be printed using a Game Boy Printer, giving the game replay
value.
Although a few of the enemies in
Link's Awakening DX have returned from previous games, the vast majority
of them are new to this game. The game even includes the Goombas
from the Super Mario Bros. series. The bosses in Link's Awakening DX
are very challenging and like the bosses in the other Zelda games, they
each have their own specific weakness that must be exploited in order to
defeat them. The final boss is possibly the most challenging in any
Zelda game due to the fact that it is actually six bosses in one!
Link's Awakening set the standard
by which all future Game Boy Zelda games will be judged. The game is
a welcome addition to the Zelda series and will always be regarded as a
true classic.
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