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Zelda II: The Adventure of Link Review
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Game Info |
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Adventure of Link is the only sidescrolling
game in the Zelda series.
System: NES
Release: 1987
Copies Sold:
4.3 Million

Zelda has been put under a sleeping spell, and
Link has to find the Triforce of Courage to break the spell. |
Zelda II is probably the most
unique of the Zelda games. Not only does it feature a different
storyline from the normal defeat Ganon and get the Triforce storyline, but
it also introduces a style of gameplay that is not in any of the other
Zelda games.
Zelda II is the only game in the
Zelda series that is a side scroller. This makes the game much more
challenging that any other game in the series because instead of being
able to walk around enemies, the player has no choice but to fight
them. This game is also the only game in the entire Zelda series in
which Link has a number of lives. In all other Zelda games when Link
dies he either starts the dungeon he was in from the beginning or starts
at a predetermined area in the overworld. In Zelda II, Link gets
three lives and if he dies, he comes back in the room he died in. A
few extra lives were also hidden throughout the land of Hyrule to help
Link out. Zelda II is the first game in the Zelda series that gives
Link magical ability and several useful spells are available for him to
use. In Zelda II, Link has eight spells at his disposal, while in
Zelda: A Link to the Past and Zelda: Ocarina of Time, Link receives only
three spells to use. Another unique feature in this game is that by
defeating enemies Link receives experience points which can be used to
increase his levels in three categories: Attack, Magic, and Life.
This allows Link to become more powerful as the game goes on and presents
extra challenge because many levels will be nearly impossible unless Link
has reached at least a certain level in each of his three abilities.
Zelda II contains numerous new
enemies for Link to fight, while bringing back some classic enemies from
the original Legend of Zelda. Among the new enemies are Lowders,
which are beetles that crawl along the floor, Aches, which are bats that
turn humanoid and breathe fire at Link when they near the ground, and the
Moa which can only be seen after link finds the Cross. The dungeon
bosses are arguably the most challenging bosses in any Zelda game.
Not does Link need to figure out a specific strategy to defeat them, but
many times he must cast magical spells to defeat the bosses. One of
these bosses is Thunderbird, who can't even be hurt until Link casts the
spell of Thunder which drains a lot of magic, forcing Link to manage his
magic meter better.
Many people criticize Zelda II
because it is different from the other games in the Zelda series, but that
is in fact what makes it such a great game. Many of Link's abilities
would have been impossible in a top-down style of game and the battles
would not have been nearly as challenging if it has followed the style of
gameplay in the original Legend of Zelda. Zelda II was truly an
improvement over the original Zelda and helped to pave the way for future
classics such as Ocarina of Time and A Link to the Past.
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