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Zelda: Ocarina of
Time Review
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Game Info |
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Ocarina of Time is the first truly 3D game in
the Zelda series. System: Nintendo 64
Release
Date: November 23, 1998
Copies Sold:
7.1 Million
Size: 256 Megabits
Special Features: Z-Targeting, Rumble
Pak

Ganon appears as Ganondorf in the early parts
of this game, before he assumes his pig form. |
The
Legend of Zelda: Ocarina of Time is without question the greatest
videogame ever. Zelda: Ocarina of Time has 9
dungeons, numerous places to explore, as well as several
mini games that reward you with a piece of heart or some other item
needed to complete your quest. Hyrule in Zelda: Ocarina of Time is very
large, and the graphics are as good if not better than those of any other Nintendo
64 game. The dungeons are equally detailed with challenges in almost every
room. The difficulty level of the game is good. The game is not too hard,
but it's not so easy that you will beat it in just a few days without some
kind of strategy guide.
The controls of the game are great. When you hit a button, Link immediately
responds to it, there's never the case of hitting a button and getting
killed because Link didn't respond fast enough. Another new feature
to the game is Z-Targeting, which allows you to press the Z-button and
lock onto a character in the game, keeping them in constant view.
Z-Targeting is especially useful during battles and should be incorporated into other Nintendo 64 games. Another nice
tough is that if you have a rumble pack, when you hit a wall or tree with
your sword, you will feel it, and when you ride Epona, you will feel every
footstep the horse takes.
In Zelda:
Ocarina of Time, it is almost impossible to get bored. If you don't feel
like looking for the next dungeon, you can always hunt for Gold Skulltulas,
and by defeating these Gold Skulltulas, you can get rewarded at the House
of Skulltula with either special items or the ability to carry more
rupees. You can also play the numerous mini games that you find in the
towns. Usually playing these and winning rewards you with a piece of
heart. Other things to do are sell the masks that the mask shop carries,
trade a series of items so that eventually you will obtain Biggoron's
Sword, just explore the land of Hyrule, or even spend time playing the
Fishing Game. This is the most fun mini game in Zelda: Ocarina of Time. If
you have a rumble pack you can feel the fish biting your line, and if you
catch a fish large enough, you can get a piece of heart or the gold scale.
The
bosses of the dungeons in Zelda: Ocarina of Time are great. They are large, very
detailed, and each requires a special strategy in order to be defeated,
such as Volgagia, who can be defeated by being hit in the head with the
Megaton Hammer when he pops out of a hole in the ground. None
of the bosses are overly difficult, but at least the first time through
the game, none of them are extremely easy either.
The only
major improvement that can be made to Zelda: Ocarina of Time is that aside from the dungeons,
there weren't very many enemies. While exploring Hyrule, the only enemies
ever encountered during the daytime are a few Peahats, and an occasional
Octorok or Tektike. At night, all there is to fight are those annoying
skeletons. Inside the dungeons, however, there are enemies in nearly
every room. Sometimes defeating every enemy in a room will give you a key
or a treasure chest will appear with an important item in it.
Although there could be more enemies in the dungeons, the enemies present
provide at least some challenge.
The
Legend of Zelda: Ocarina of Time in unquestionably the best videogame
ever. The other games that have been called great (Super Mario 64, Final
Fantasy VII) are great games, but are not even close to Zelda. The Legend
of Zelda: Ocarina of Time combines graphics, music, sound effects, play
control, and storyline like no previous game has. It appears that the only
game that can possibly top Zelda: Ocarina of Time is the upcoming game,
Zelda: Mask of Mujula, also for Nintendo 64.
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